Historically Based Forces: Okay, I did mention that but to be more precise I like the fact that, contrary to how a lot of people play Bolt Action, which is competitively, theatre selectors from campaign books draw upon actual historical forces and places them in their historical setting and face them against their contemporary foes. They limit your choice of force, sometimes extremely, but with the intention of offering the player a different type of gaming experience with different mission objectives.
Historically Based Clashes: The campaign scenarios are based on actual clashes many of which can be (fairly) accurately replicated on the tabletop. And the campaigns scenarios have quite detailed terrain layouts for the mission (though I think these maps don't really scale well they are useful guides, shall we say, to the terrain layout). And it's the simplest thing to go onto Google Earth, in many cases, and look at satellite images of where these battles took place. Blimey, in many cases you can visit these battlefields and survey the ground. As you may have gathered from our batreps we really like a table top full of scenery and we often aim to make the tables look "rule book worthy" i.e. photos of the game wouldn't look out of place in the Bolt Action rule book. All of which adds to the campaign games but more importantly, from my point of view, look like the actual battlefield albeit in miniature.
Hysterically Biased Blogger: Okay, I am going to sound grumpy here...I am grumpy here and it's only because I get really annoyed when folk on social media knock Bolt Action as a purely competitive game. I get where they are coming from, I have been to tournaments though I do not really enjoy them as it's not how I like to play Bolt Action. It was in a very good cause though and I am not going to knock people who play competitively; they are a very big part of the game and vital to keeping it going. Because of them Warlord Game keep churning out kits, figures etc (hopefully they'll produce new plastic British and Commonwealth infantry soon...but I digress...) However, they are not the be all and end all of Bolt Action; there are plenty of people who enjoy it as a narrative game and the current crop of campaign books are proof positive of that as that is where the big appeal is (I would argue...grumpy git that I am). No, what really get's my goat is non BA players or those that have the slightest acquaintance with it who then tar all Bolt Action games and gamers with the same brush....Bah!! Look deeper, I say, open your eyes!! :oD
Chain Of Command: I had meant to draw a comparison, flimsy though it is, with Chain of Command's Pint Size Campaigns, which I also really like. Within their extensively researched, very well written and extremely good quality pint sized campaigns are force lists that are similar in some respects to Bolt Action theatre selectors (they do predate Bolt Action's campaign theatre selectors; they was the firstest with the mostest). Even if you don't play Chain of Command the Pint Sized Campaigns are great for historical background, maps, terrain layouts etc and very inexpensive.
Updates; Back to catching up on what I have been doing, hobby-wise, over the last wee while.
Completed stuff: Okay, this bit is mainly directed towards my future self and not because I am egotist (and if I am an egotist it's only because I am fab :oD ). With all this Corona Virus malarky going on and actual gaming being very sparse of late ( I am sure there are more than a few of you who had less chance than me to game but it's my blog and my chin I am trying to heft off the floor so you'll excuse me, I am sure, if I appear like a selfish, ungrateful twat) I have been plugging away at various projects and parts thereof and whilst I have been productive a lot of it seems to get put away till later once it's done. So this bit of the blog, the update, is to remind myself what I have done over the last while and to remind myself not to be such a mumchance, down in the mouth.....berk!
Well, now that's off my chest, what have I done...let's see
Off The Bench;
US Infantry. As I mentioned in the last post ( I hope someone is still reading this or it's going to sound like I am talking to myself which in a way I guess I am :oD ) I have added to my US infantry platoon. I had a few of the older sprues kicking about and bought a couple of the newer ones which are absolutely fantastic; dynamically posed and nicely detailed. As you can see I have added two bazooka teams, two snipers and not a few BAR gunners. There's also two chaps carrying Bangalore torpedoes. Again, these are very nicely sculpted models and painted up really nicely.
I have plenty of vehicles to add to this force; M3 half tracks and jeeps, as I am toying with the idea of running a cavalry force in a mini campaign (mini campaign being three linked games using the same units...roughly, and set in a historical context) set during Operation Cobra. We'll see how that pans out (my head's full of ideas for mini campaigns...well them and lots of other nonsense :oD )
Inspirational artwork from the brush of Ron Volstad |
A leggy red headed model flashing her stockings and suspenders; a reward for those of you who have read this far..well done.. |
Volksgrenadiers..a mixed bunch |
The campaign scenario layout "guidelines" |
My take. I am putting together some more terrain pieces for it; 1 will be a small patch of fenced allotments, 2 a coal yard, 3 a destroyed railway office and 4 platforms and wreckage |
How I get my painting Mojo restarted. Lots still to do |
Lovely Mustang...for those of you who got this far; you deserve it |
Interesting stuff. Naturally I agree totally about BA campaign books, though these days what we play bears very little relationship to BA.
ReplyDeleteCheers Chris. "though these days what we play bears very little relationship to BA" I suppose that's something that happens a lot; one set of rules being adapted to fit another setting. Is this your Vietnam games you are referring too?
ReplyDelete